Changed kernel used in the bootloader payload to initiate the access to the emmc on board, it now initializes DMD and prints status messages Changed code in launcher to delete temporary files left behind by injector system used for solenoid and control configurations in ZenPinball This is mainly a hotfix/quality of life fix. If so, then you've got an issue with that g-sensor. Just stand there for a bit without touching the machine and see if your green circle goes red every few seconds. You'll push the launch button a number of times to go through various tests and then it will bring up a screen with a green circle on the left, which is your accelerometer. Keep the buttons held down until a new screen pops up. To test the g-sensor, and you need to use the stock coding to do this, have the machine off and hold the left white button on the front of the cab, the launch button, and right flipper button, then turn the machine on while still holding the buttons in. It seems like a massive number of their original models came out with bad g-sensors. At this point, I've just decided to convince myself that the ball is sentient and gets bored staying still. Took a while to figure out that ghost nudging was what was happening. The ball would be sitting on the flipper, then I'd hear what sounded like a construction vehicle shifting gears, and the ball would hop around on the flipper like a pat of cold butter on a hot stove. I actually experienced it quite a bit on Williams.
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